Mycelia

Project Info:

Mycelia was my second-year group project at uni. I was the lead programmer on the project and have put in place most systems, notably the conception and implementation of the spore gun. I also worked closely with the artists and designers, helping to design the maps, mechanics, story and puzzles.

Project Details:

  • Client:University Work
  • Technologies:C#, Unity, Blender
  • Date:Late 2021-Mid 2022
  • URL:Itch.io page